3Dfeel evolution: body mapping on avatar

December 30th, 2010 Tags: ,
| Posted in 3Dfeel, Body Tracking, Movies | No Comments »

We decided to keep you posted on evolutions and progress about 3Dfeel.
It goes fast and well thank you.

Here is a sample of body mapping to an avatar (low polygon because the red head tron girl is for test only).

LM3LABS started taking custom projects for brand adverstising and education centers.

Touchless Macao installation

December 29th, 2010 | Posted in Movies, Ubiq'window, Ubiqwindow's Installations | No Comments »

Here is a nice example of Ubiq’window installation deployed by Hong Kong-based TVS for a watch shop in Macao.

Ubiq’window allows touchless, invisible yet precise interaction with any content on large surface.

As touchless technology and gesture control are finally getting from limelight they deserve, it is good to remind that Ubiq’window is deployed in thousands of sites offering the best precision interactivity on the market.

3Dfeel Beta, pre-launch images

December 22nd, 2010 | Posted in 3Dfeel, Movies | No Comments »

Last Friday, we presented 3DFeel as a “pre-launch” to some happy few members of the Tokyo Interaction Center.

3DFeel made a first worldwide by associating 3D body tracking to 3D stereoscopic display.

People could see themselves as avatars in a 3D environment.

Some of 3DFeel features:

  • - Multi-platform: PC, Mac, Linux
  • - Developer-friendly: allow content creation in Unity3D, Flash, Panda3D etc…
  • - Full HD 3DTV capable
  • - Sensor compatible (Kinect, 3D Cameras,…)
  • - Open to other devices and networks: iPhone, Android, Win7, FaceBook, Twitter, Mixi,…
  • - Multi-sensor capable
  • …and all what you can expect from a 3D tracking solution (Gestures, bones reconstruction, multi-player,…)

3Dfeel is the perfect tool for interaction specialists who want to offer their local customers a 100% customized “Kinect-like” experience for campaigns or permanent installations.

Here are some preliminary images. We will continue to keep you posted with images and movies.

3Dfeel Beta launch

December 16th, 2010 | Posted in 3Dfeel | No Comments »

LM3LABS will pre-launch 3Dfeel tomorrow. 3Dfeel is a full body, 3D tracking solution for digital signage, event, museum and advertising professionals.

3Dfeel in a nutshell:

  • - Multi-platform: PC, Mac, Linux
  • - Developer-friendly: allow content creation in Unity3D, Flash, Panda3D etc…
  • - Full HD 3DTV capable
  • - Sensor compatible (Kinect, 3D Cameras,…)
  • - Open to other devices and networks: iPhone, Android, Win7, FaceBook, Twitter, Mixi,…
  • - Multi-sensor capable
  • …and all what you can expect from a 3D tracking solution (Gestures, bones reconstruction, multi-player,…)

The pre-launch will happen on 2010.112.17. As it matches TRON LEGACY movie launch day, The demo will present a TRON-like game developed by LM3LABS for 3DTV.

Understanding LM3LABS’ interactivity portfolio

November 12th, 2010 | Posted in AirStrike, Augmented Reality, Body Tracking, Catchyoo, Catchyoo Interactive Table, Face Tracking, Finger Tracking, Image Tracking, LM3LABS, Moovaction, Slide Presentations, Ubiq'window | No Comments »

Over the last 7 years, LM3LABS has built a complete set of technologies and products all based on computer vision. They are software and electronics products as it is difficult to create high-quality CV products on software only.

We recently mapped those technologies for a better understanding of what product does what.

If all of them belong to the “gesture control” world, the best segmentation is made from 4 categories:

  • Finger tracking: precise finger tracking, it can be single touch or multi-touch (this latest not always being a plus). Finger tracking also encompasses hand tracking which comes, for LM3LABS products, as a gestures.
  • Body tracking: using one’s body as a pointing device. Body tracking can be associated to “passive” interactivity (users are engaged without their decision to be) or “active” interactivity like 3DFeel where “players” use their body to interact with content.
  • Face tracking: using user face as a pointing device. It can be mono user or multiple users. Face tracking is a “passive” interactivity tool for engaging user in an interactive relationship with digital content.
  • Image Tracking: Augmented Reality (AR) lets users use images (flyers, real products, t-shirts, faces,…) to interact with digital content. AR can be markerless or marker-based. Markerless technology has advantages but marker-based AR is easier for users to understand. (Please note here that Markerless AR is made in close collaboration with AR leader Total Immersion).

Most LM3LABS’ products are leader on their segment if not unique.

AirStrike for Dior

October 21st, 2010 Tags:
| Posted in Advertising, AirStrike, Dynamic signage, Events, Movies | No Comments »

Singapore-based Grain&Pixel has made a beautiful integration of AirStrike for Dior.

A larger than natural book is projected from top. AirStrike is installed on top and tracks gestures of users who can turn virtual pages of the book.

Digital Content Expo 2010: mid-air finger tracking makes the headlines

October 19th, 2010 Tags: , ,
| Posted in AirStrike, Events, Finger Tracking, in the news, Moovaction, Movies | No Comments »

We want to thank all our visitors at Digital Content Expo 2010 last week.

LM3LABS demonstrated 2 solutions out from their technologies:

The Touchless Ironman Experiences

Thousands of visitors could experience the touchless interaction with digital content displayed on a semi-rounded and transparent interface similar to what can be seen in the Iron Man movie. LM3LABS’ AirStrike was tracking fingers, hands and gestures very accurately in mid-air.

The experience was magic.

Interactive Go: hi-precision finger tracking on a piece of wood

LM3LABS’ vision is aimed at hiding technology to make it invisible to users. We wanted to demonstrate the association of digital technology to analog environment and we have selected our finger tracking technology in association to a traditional Japanese Go game (also called Go-ban). A Go-ban is a very beautiful piece of wood made in a single piece. We projected the game from the top, integrating the projector and camera into a (our designer Edern’s) hand-made traditional Japanese lamp.

The technologie is called Movaction and it tracks fingers extremities, hand and gestures very accurately. The tracking is made from top ad it is completely impossible to embed any sensors into the 20cm thick piece of wood.
Players could point at the position they want and “stones” appeared in a magic way.

After a few stones, the game was accidentally broken and Japanese carps were swimming under the Go grid.

LM3LABS’ work had a great media coverage:

Here are some links to TV broadcasts:

Nikkei:
http://www.nikkei.com/video/?bclid=67379774001&bctid=635659962001
MSN:
http://sankei.jp.msn.com/economy/business/101014/biz1010141442018-n1.htm
Nippon TV
http://www.news24.jp/articles/2010/10/14/06168673.html#
TV Asahi:
http://www.tv-asahi.co.jp/ann/news/web/html/201014021.html

Here are some links to magazines:

Sankei (in Japanese):
http://www.sankeibiz.jp/business/news/101014/bsj1010141443009-n1.htm
Mainichi:
http://mainichi.jp/select/biz/graph/20101014/index.html
Biglobe:
http://news.biglobe.ne.jp/it/1017/rbb_101017_7029398793.html
Yahoo:
http://headlines.yahoo.co.jp/hl?a=20101015-00000781-reu-int
http://headlines.yahoo.co.jp/hl?a=20101017-00000000-rbb-sci

‘Future Ready Singapore’ taps into LM3LABS’ interactivity

August 3rd, 2010 Tags: , ,
| Posted in AirStrike, Events, Movies | No Comments »

End of June, EDB, Singapore’s Economic Development Bureau, presented at World Cities Summit 2010.

The 2,000 square feet booth was designed by former Red Dot Design Awards judge Chris Lee. Inside it embedded LM3LABS’ interactive technologies like AirStrike. The result is a state-of-the-art interactive experience.

CNET Asia’s Nicholas Aaron Kho covered the event with an article.

edb future ready singapore

Nicholas’ movie:

Pictures from blogger Pat Law:

Fragrange holograms

August 2nd, 2010 Tags: , , , , , ,
| Posted in Dynamic signage, Movies, People | No Comments »

On July 23rd, LM3LABS hosted the Tokyo Interaction Center, aka TinC.

Pictures can be seen on http://bit.ly/bnJ0FG

Among guests, Tokuda-san a PhD candidate from University of Tokyo specialized in holographic 3D screens. He presented a small model of his research. We helped him to illustrate the application of his work to the “commercial” world and this the result.

A ring of very light mist mixed with fragrange is pulsed in a shop while a projector synchronize images with the ring size, dimension, speed, density in order to create a 3D effect to viewer under the “cloud”.

3D visualizations simply look like coming to the visitors. When the cloud reach the viewer it caries a fresh fragrange

Tokuda-san interview, in Japanese, can be seen on TinC’s YouTube Page: http://www.youtube.com/watch?v=WrkxmrHnVnQ

Catchyoo + Balloons = interactive balloons

July 30th, 2010 Tags: ,
| Posted in Catchyoo, Catchyoo’s Installations , Movies, Slide Presentations | No Comments »

LM3LABS unveil a new interactive solution based on Balloons from partner MGlobalJapan.

Relying on Catchyoo Reloaded proven technology, the interactive balloon solution allows close to 360 interaction with content.

The solution is available for rent or sales in Japan and Asia.

A future version is in preparation based on soon-to-be-launched 3DFeel product.

Here are more explanations:

in action: