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Archive for the ‘Business’ Category

Analysts: Signage and Pro Display to rise 6x in the next 5 years.

May 3rd, 2007 | Posted in Business, Catchyoo, Dynamic signage, Ubiq'window | No Comments »

Digital signage, and street interactivity, is the next big thing. Ok we write it for some time now. Now, here are some figures to support our vision of this market.

iSuppli, an analyst company in this domain, forecast a $14Bio market in 2011, with an anual growth close to 10% (CAGR).

This encompasses Flat panels, PDP, LEDs, Pojection. All those screens and displays which can be brought to interactivity with Ubiq’window and Catchyoo.

iSuppli mentions Shanghai, Beijing, Bangalore and Mumbai as key cities in Asia, Cities where LM3LABS has presence today.

At LM3 we think that if Dynamic Signage is the deep wave, the interactive signage is the segment which will generate morre margin and faster revenue because of the more obvious KPI provided by interactivity.

Other key factors pushed by LM3LABS: instant creation of content and unlimited distribution of it with zero-networking. (Guys, available today!).

Wanna crunch more figures? It is here.

We need talents…

April 10th, 2007 | Posted in Business | No Comments »

graphical talents.
In preparation to the launch of a new product line we are looking for a grahic designer who is aimed at becoming our Art Director.
The position is best based in Tokyo but, as we are a non-standard company (…and resources are scarce in Japan), we welcome candidates located in Asia (Singapore, Malaysia, China, Taiwan, Australia,…) if they are mature enough to manage remote working.
The right profile masters essential tools like Photoshop, AfterEffect, Flash, etc… but more importantly has creation talent.
Please send us your CV and portfolio at info at lm3labs dot com.

RetailTech Japan 2007: some images

March 11th, 2007 | Posted in Business, Catchyoo, Movies, Ubiq'window | No Comments »

Some images from RetailTech Japan 2007 who finished last Friday. It was incredibly crowded this year. This is the largest event for shop and retail technologies in Asia. Visitors could test the latest RFID applications, dynamic signage stuff, IT solutions, but also materials or lighting.

Catchyoo and Ubiq’window were there of course.

In the movie, some images for Catchyoo’s booth and a digital, dynamic and interactive POP created by LM3LABS’ partner Uchida Yoko.

January 31st, 2007 | Posted in Business, Catchyoo, Ubiq'window | No Comments »

Page2007_1

Catchyoo and Ubiq’window will be on stage on February 8th in Tokyo, represented by partners Duplo/CMPunch @ the Japan Printing association’s event PAGE2007.

This year’s theme is "Media of the 21st Century: colorful media, born digital, multi-use".
 
This event gathers all professionals from the printing industry (DNP, Toppan,…) who will discuss the future of their industry. Some subjects will be very technical (like "getting freedom from CMYK", "from paper to mobile",…) or more strategic like "the migration from paper advertising to digital advertising".
This is on this precise cross-media topic that CMPunch, as a panelist, will present Catchyoo/Ubiq’window and their impact for the content creation process, content distribution flow, impact on end-users.
For Japanese speakers in Tokyo, the event will be in Ikebukuro from Feb 7th to 9th. The entrance is not cheap but subjects are very interesting for those interested in the future of digital media in Japan.

Online jumps into Offline!

January 30th, 2007 | Posted in Business, Dynamic signage | No Comments »

An interesting article today in New York-based Advertising Age.

The article highlights the interest of giants like Microsoft or Google for the market Catchyoo pioneers for some time now: Interactive and intelligent out-of-home advertisement.

It expresses a reality: Online is not ALL despite the hype around it.
The actual problem of online interactive is the media. A media that you can escape too easily.
People will soon be fed up with online and mobile ads and giants already anticipate the revolution of interactive billboards, what we call at LM3LABS the Passive Interactivity (far from being a negative naming).

Catchyoo targets a surface that is not too crowed yet as a media: the floor but it also plays in interactive billboards, touchable walls, interactive tables, interactive windows and reacting shop windows. …all this for the sake of a better advertisement.

Catchyoo brings significant improvement to "traditional" (yes, already) digital signage with usage statistics, time-based campaigns, 1-click content broadcast,… automated media planning.

And here again, Minority Report is on the scene… New Yorkers, buy your tickets ! It is in Singapore and in Tokyo.

Here is the article: All copyrights are to Advertising Age.

What Are Online Giants Doing in Out-of-home?

Microsoft, Google Dabble in Technology to Better Target, Automate Outdoor

By

Andrew Hampp

Published: January 29, 2007


NEW YORK (AdAge.com) — Online advertising may be the fastest-growing
segment of media spending, but the second-fastest is out-of-home — so
it’s only fitting that two of the web’s biggest players are angling for
a piece of the $7.4 billion expected to be spent on U.S. outdoor
advertising in 2007.

Microsoft can demographically target displays a la the 2002 movie 'Minority Report.'
Microsoft can demographically target displays a la the 2002 movie ‘Minority Report.’

Google and Microsoft each have projects in the works that would put
them at the forefront of innovative out-of-home technology. Google has
a patent pending for digital billboards that can be updated in real
time based on inventory and other factors. Microsoft’s AdCenter lab
evokes "Minority Report" by equipping digital displays with
face-recognition video software to detect traits such as gender and age
and retrieve demographically targeted ads on the spot.

The time is right
The time is right to apply online targeting to digital displays, said
Michael Hudes, director-global digital media at Clear Channel Outdoor,
and that’s why Google and Microsoft are taking the initiative in this
space.

"The beauty of out-of-home … is it provides lots of reach, but with
digital you can make it more targeted," Mr. Hudes said. "If I’m an
advertiser and want to connect with everyone, I’ll target my ad to the
time of night or place it in a dramatic location. It’s all a part of
the mass audience reach, [but] you can slice it as finely as you want."

Neither Google nor Microsoft would comment for this story, and
they haven’t released timetables for their projects. But Google’s
professed interest in selling ad space in offline media such as print
and broadcast bodes well for the digital out-of-home industry, in which
aggregating eyeballs has been notoriously frustrating.

"That part of the industry has been screaming for something
like this," said John Connolly, president of MediaCom Outdoor. "None of
the networks talk to each other, and there’s no one place to distribute
ads at exactly the time you want. Google recognized the need for this."

Scan customers by gender, age
Out-of-home innovation has
focused on experiments with Bluetooth software. But Microsoft’s
proposed product would factor in demographic targeting with a device
that would scan customers for gender, age and height and display
appropriate creative. While the technology is hardly foolproof, Mr.
Connolly said it’s being tested in the U.K. with 90% accuracy.

Screens made by Google would update automatically to reflect inventory
at nearby merchants. Once a product sold out, the ad would go away too.

Ilya Vedrashko, emerging-media strategist for Hill Holiday, Boston,
said the concept could succeed both in controlled retail spaces and on
more traditional billboards alongside highways.

Next logical step
"The cool thing about billboards … is that they’re already installed
based on some criteria, whether it’s high-traffic areas or for
demographic reasons," he said. "Google is taking it to the next logical
level." He believes Google’s methods for measuring exposure and
click-through in products such as AdSense could even work in
out-of-home as well, if given time.

It could take months, if not years, for patents to be approved and
technology to be fine-tuned, but no matter how soon Silicon Valley
giants — and possibly outdoor’s legacy players — reshape the retail
experience, it’s safe to say the out-of-home industry will have a shelf
life much longer than its static beginnings could have indicated.

"It’s a huge boon to the business," Mr. Hudes said.

We want the best!

January 26th, 2007 | Posted in Business, Catchyoo, People | No Comments »

4starsblog_2LM3LABS launch an innovative Partner Program mixing world-class channel management practices to new technologies. THEBLOG met with LM3 Japan Managing Director Yumiko Misaki to know more about it:

THEBLOG: "Hi Yumiko, the digital signage industry is pretty short-term focused, hectic and volatile, why such a Partner Program?"
Yumiko Misaki:"For the respect of our customers and best partners. We have developped a model which ranks our partners based on their capabilities in Marketing, Selling, Installing, Maintaining and creating Contents for Catchyoo systems so that end-customers can choose to work with the best of them".
THEBLOG: "what for?"
Yumiko Misaki: "It is very important for all the Catchyoo community to recruit partners who bring the best value to the customer, convey the correct image, install in total security, generate value from the product more than only reselling but also share the same business risks than the Catchyoo people and their families.
THEBLOG:"Some partners may not be happy with this ranking, don’t you think?"
Yumiko Misaki:"This program will help our best partners to sell more easily. At the end, we ask our partners to share the same dedicacy to quality, customer care, value and vision than LM3. It is made in total transparency. Good partners will be happy to receive Stars, poor partners will know what they should improve".
THEBLOG:"Concretely how does it work?"
Yumiko Misaki:"After ranking, our partners will receive individual certificate that they can use on their web sites, mail, brochures etc…".
THE BLOG:"Can’t some indelicates counterfeit the certificates?"
Yumiko Misaki:"They will have hard time. Harder than selling our products! Certificates are protected."
THEBLOG:"How do you do this?"
Yumiko Misaki:"ha, ha, should I tell? Just a hint. We use technologies like encrypted Permalinks and online filigranes. I cannot tell more."
THEBLOG:"How do you reflect the changes, the raising stars and decaying ‘Milky ways’?"
Yumiko Misaki:"All is online. The revision is quarterly, update done in a click".
THEBLOG:"You play the big company, don’t you?"
Yumiko Misaki:"We are very serious. Our people have been trained in multinational companies. The result is that we have the most professional solution on the market today, with innovative business models and marketing. Multinationals like Microsoft buy our solutions and we must be careful about who they meet. It is an end-to-end quality policy. Our distribution Partners are our best asset, we rely on them, we want to help them.".
THEBLOG:"Sounds like a Japanese permanent improvement practice… Yumiko, thank you".

Zune is on the market with Catchyoo’s pricing model

November 15th, 2006 | Posted in Business, Catchyoo | No Comments »

Zunelogo
i Pod’s competitor, Microsoft’s Zune is on the market in the US and will be soon available in Asia-Pacific and Europe.

Independently from the product about which we have no comments to make, the pricing model introduced by Microsoft is very interesting because it is the one we implemented with Catchyoo since the beginning.

 
How does it work?
Zune comes with a subscription of $15 per month which lets the user access as many tracks as he wants.
When the user stops the subscription, the tracks cannot be played anymore.
The benefit of this model is obviously the access to a very large choice of tracks and the opportunity to get always new stuff.
One can enjoy some music tracks all one’s life, but how many CDs do we never listen any more?
 
Zune also comes with a strong social twist. With Zune you can share music with other Zune owners. Sharing cost, resource, and experience is a very important aspect of the growing social/community trend, worldwide.
 
This is very close to Catchyoo approach.
Catchyoo FX are quite similar to music. A shopping mall’s visitors are surprised by an FX on the floor but it cannot last years, not even months and they must be surprised by always new FX each time they come back to the shopping mall.
Just like a music listener will not always listen the same tracks all his life, the Catchyoo owner cannot stick to the same FX for years, and not even months.
 
Catchyoo comes with a library of FX where Catchyoo owners can pick the right FX to create a new campaign.
As part of a subscription, the FX library is regularly updated with always new FX and Catchyoo owner can renew the "Wow" effect, leveraging their hardware investment.
 
Sharing is key.
Catchyoo also consider this sharing aspect as critical. With Catchyoo, customers can order customized FX which can then be shared with other Catchyoo owners as part of the FX library. It significantly reduces the cost for Catchyoo owners and it lets the Catchyoo community benefit from others’ great ideas and successes.
Customized development was a concept for our grand-parents when they used to go to their tailor.
The digital content industry, and Catchyoo is part of it, is heading to software rental, controlled content sharing, permanent changes.
 
Whatever the destiny of Zune, it is very interesting that a mass market product is launched with this approach.
It is a sign that Catchyoo is at the best of innovation in the way it approached the market and consider its user’s needs.
 
Zune is a brand of Microsoft. The Zune logo presented on this note is protected by Copyright laws and used to illustrate the topic of this note.

Let Catchyoo advocate for the Digital Signage industry

October 26th, 2006 | Posted in Business, Catchyoo, in the news | No Comments »

Statistics2
The figures have spoken!

We collected yesterday the figures for the Catchyoo Shop Window installed at Roppongi Crossing in Tokyo. If you followed the story the installation was live on September 14th, 2006 and displayed 3 interactive spots for NTT DoCoMo turning in loop.

The installaton is remotely managed by Nojima Denki, owner of the shop, from Yokohama, thanks to the Catchyoo Media Channel module.
 
Let’s crunch some figures together!

There were up to 38’203 people per day interacting with the spots. About 1 million people have interacted with NTT DoCoMo’s spot over the month.

When we consider that this crossing has a traffic of 10 million people per month, the Catchyoo’s interactive zone (about 3 meter large around the show window) has captured 10% of this traffic.
 
This is absolutely great results which should make NTT DoCoMo people jump from their chairs.
 
How do we know really? No, we did not put a cheap labor with a counter. We did not use expensive consultants interviewing pannels. Catchyoo comes in standard with a Statistic Module (picture is a screen shot of it) which accurately tracks the number of people interacting with spots. It graphically presents the data per day, per hour, per spot, per month and extract the data as PDF files.
 
This Statistic Module is the digital signage Graal, the missing gold tool to the digital signage industry to justify the ROI of their products (Plasma, projectors, content broadcast systems, content itself….).
"How many people will watch the plasma you try to sell me?"… A tricky one that all digital signage profesionnals hear everyday.
There is only 1 solution for this: computer vision. And this is what Catchyoo is made of. Watching, counting, watching, counting…
(…before we launch the soon-to-come Analyzing and Billing modules allowing Pay-per-Viewer models).
 
With the Statistic Module, NTT DoCoMo market manager can easily justify to his management the budget allocated to this campaign.
Nojima Denki can value the price of the advertizing space and time based on:
  • location
  • day value in the week- week value in the month etc…
Catchyoo is the ultimate digital signage solution for profesionals as it helps them growing a business faster, with more predictability and generate more margin because they can:
  • predict traffic accurately.
  • justify their rate card to advertizers.
  • precisely assess the quality of a campaign, of a spot, of a location, and make necessary improvements.
  • provide discounted and special offers at the right time… and in real time.
  • kill their operation costs with the Catchyoo Media Channel and the FX library.
The value of statistics for the dynamic signage industry was already addressed in 2005 by LM3LABS in The Wall Street Journal. You can read the article here in English (original) and here the online version in the Asia version of The Wall Street Journal.

Catchyoo Shop Window takes position on the busiest place in Japan, coverage by Nikkei Shimbun and others.

September 21st, 2006 | Posted in Business, Catchyoo’s Installations , in the news | No Comments »

Nikkeiarticle
Nojima Denki, a Japanese retails chain of IT poducts has immediately understood Catchyoo’s Media Channel’s value. They also understood what benefit it would bring to their strategic placement at Roppongi in Tokyo for an advertising business.

LM3 installed for them a Caychyoo Shop Window which reacts to people speed, direction and gesture.

Nojima Denki created a media subsidiary company to manage the rent of this space. This company is called Medipon The first customer is NTT DoCoMo (a LM3′s first in many projects…).

The installation is remotely managed from Yokohama, Nojima’s HQ,
using Catchyoo Media Channel’s unique capabilities to deploy and
control remote Catchyoo installation.

The system use Catchyoo’s scheduling capabilities and report with statistics about passing people.

Here is the translation of the Nikkei article which was published on September 16th, in the paper edition.

"Advertising images change according to people’s motion

Nojima Denki at Roppongi Tokyo

Pictures change according to passing people’s motions. This is such an advertising system that has been unveiled at Roppongi Crossing in Tokyo on September 15 (see Picture). It is made from a screen installed on Nojima’s shop, a retail chain of IT products. Infra-red sensors track the direction, speed and motions of passing people in a range of 3 meters from the screen.
Developped by a French start-up, this is the first permanent installation of this kind of system in Japan. The first advertising sponsor is NTT DoCoMo. The advertising content shows moving mobile phones which follow people. Roppongi Crossing has a strong advertising value with about 10 millions passing people per month.

This installation perfectly illustrates the business opportuniy opened by Catchyoo Media Channel which enables interactive advertising as a full time business. NTT DoCoMo’s first is not by chance either. It shows that big brands seek interactivity to engage people and "make the difference".

The installation is visible 24/24 at Ropponggi Crossing in front of the famous Almond Cafe and Vodafone/SoftBank shop.

Other coverage from the Japanese Press:

- Yahoo Japan

- ZDNet Japan

- ITMedia


BBC overview of the future of advertising

August 28th, 2006 | Posted in Business, Catchyoo, in the news, Ubiq'window | No Comments »

_42014528_times_square_bbc2004_203
BBC publishes an article about the future of advertising : "Technology lets ads get personal". (VIDEO)

  • The article starts with the need to be "Ubiquitous", a concept that we grow since 2003 with Ubiq’window.
  • fine-tuning of message depending on the time of the day (our note: Catchyoo scheduling and we would had ‘depending on location’ with Catchyoo Media Channel).
  • Comment from UK-based Porterscope’s Jame Davies:"We do know that if consumers interact and actually
    get involved with advertising campaigns they are much more likely to
    remember what they’ve come across.
    A lot of that is due to the psychology of advertising,
    and the fact that by getting people interacting it actually sparks an
    emotional response in the brain as opposed to a purely intellectual
    response.
    "
    (our note: this is the founding idea below Catchyoo).
  • An other Tim Philips states:"interactive advertising, where we make an effort to
    actually receive the information, is great because at least it means we
    are interested. It has to be the future of advertising.
    " (our note: sure, but  we must make the difference between active  interactivity (Ubiq’window ) and passive interactivity (Catchyoo) both are complementary).
  • Finally the journalist concludes on the need to catch people and get the message across. This is what we work at with the statistic module that can provide advertisers real usage figures and to fine-tune their actions at the minute level.

All this confirms that dynamic signage has already moved to interactive signage and we are at the heart of it.