AirStrike and Ubiq’window have been enhanced with a new set of touchless gestures and actions.
Those gestures are recognized motions made in the air, on AirStrike, or at proximity of the surface, for Ubiq’window. They can be associated to a series of actions understood by the applications.
The new set is available for free to Ubiq’window and AirStrike customers as part of LM3LABS’ lifelong support policy.
This gesture set paves the way to the soon-to-be-announced “4th dimension”, the contextual gesture adaptation to environment, an ultimate layer of intelligence in touchless and multi-touch interaction.
The ultimate graal in the museum industry is to bring the depth and richness of the digital world together with exhibited objects, artifacts, master pieces…
AirStrike offers a solution for interaction with those real objects but also with distant screen.
The present example is both simple to deploy and highly effective.
An AirStrike is integrated into the exhibition stand. The front rear is a plasma display. Objects, here precious Japanese ceramics are inside a glass case, out of reach from visitors.
Visitors can interact in 2 different ways.
1- They can point at an object to get information about this precise object: artist, technique, dates, etc…
2- They can also directly point at the LCD screen and navigate into digital contents: chronology, media archives, etc…
Visitors do not need to touch the glass or any device. Gestures are natural and intuitive.
Similar AirStrike deployments have been made in museums around the word.
Of course, this configuration is not limited to museum but can also serve jewellery, showrooms, luxury boutiques,… The design is free as technology remains invisible.
We illustrate a simple solution to deploy for events and exhibitions.
AirStrike sensor is seamlessly installed inside the booth itself and only a narrow cleft allows the “eye contact” between the stereo vision cameras and the pointing fingers.
This installation lets visitors interact with a distant screen by simply pointing in the air toward the screen.
Exhibitors can use larger, higher quality screens which will be more visible to crowds, and will remain unharmed from them.
Despite the “invisible technology”, the touchless interaction is highly attractive by itself.
AirStrike’s precision allows virtually any type of content from picture browsing to hyperlink clicks, from web sites to 3D object handling.
This configuration is so easy to deploy that it can also fit museums, digital signage or retail shops.
As many Europeans are heading South for well deserved vacations, it is a high risk period for the fragile Mediterranean forests.
L’Institut pour la Foret Mediterraneenne (Institute for the Mediteranean Forest), a regional education center based in Gardanne, close to Marseille, in France, recently equipped with AirStrike.
Visitors can navigate a map of Southern France and Corsica, select a district, discover local treasures like rare species of trees or animals. They can also watch impressive pictures of forest fire damages.
The education center is visited by thousands of kids every week. They instantly and naturally interact with the distant content, simply by pointing in the air. It illustrates how AirStrike is well fitted to public venues like museums, education centers etc…
If Gardanne is on your way to holidays, please pay a visit to Institut de la Foret Mediterraneenne. You will learn tons of things about the Mediterranean forest, its protection and forest fires prevention.
LM3LABS unveil AirStrike Plug+Play, a touchless product aimed at museums, exhibitions centers, art galleries, showrooms and other public venues.
AirStrike Plug+Play is installed in minutes and brings distant yet precise interactivity to any display: plasma screens, projection, LED, whatever their size and distance from the user.
It is a zero learning product which instantly lets the user enjoy a unique interactive experience.
As soon as the user points his finger over the glass gate, AirStrike’s computer vision system tracks fingers in the air, translate gestures into actions to the application.
AirStrike Plug+Play is recommended in places where size matters, where expensive screens are deployed, where the user experience is paramount.
The award-winning design allows seamless integrations in the environment with minimum footprint on the floor.
AirStrike Plug+Play is based on a technology deployed in many prestigious museums like Le Louvre, the Thai King Museum, Singapore Science Center or NTT Intercommunication Center:
LM3LABS launch a series of innovative multimedia content distribution kiosks based on free-air interactivity AirStrike and touchless Ubiq’window.
The kiosks let users browse multi-media interactive contents like music and video on a large screen and complete a secure purchase transaction cycle ending on the mobile phone.
They are aimed at offering content distributors (music majors, studios,…) a way to reach their markets in selected locations: cinema, shopping center, clubs and other venues.
Many colors and two models of kiosks are proposed:
- a close interactivity series based on Ubiq’window: it allows precise interaction and has a small footprint on the floor.
- a distant interactivity series based on AirStrike: with free air gestures is more adapted to games, 3D object handling etc…
The kiosks are equipped with touchless payment system (Felica or Edy in Japan).
The kiosk will be available in a few territories only, at least for the beginning.
Hong Kong jewelery shop, WCJ, has deployed an innovative interactive mirror on which people can browse contents or check how they look with WCJ products.
Free-air finger tracking AirStrike is seamlessly integrated into the ceiling and customers interact by pointing at the mirror, in the air, at distance.
AirStrike tracks their hand motions. A great example of interactive architecture deployed by local partner Tech Vision.
A cool integration of AirStrike with an holographic assistant made by US partner IMG.
The product is to be deployed on hundreds of location in the US over the next months.
IMG and LM3LABS will jointly present at Interactive Display Show in SanFrancisco, Califormia, in late April. We will be pleased to meet US clients and partners at this occasion.
Despite the buzz about multi-touch, this technology evolution is not a challenge and it should have grown earlier if legacy OS editors, as well as input device manufacturers, had got more vision.
Now, we cannot really blame them, multi-touch makes sense with multi-media content only. And we are just at the dawn of the multi-media era.
The real frontier in today’s interactivity is touchless interactivity. It is the real challenge as it requires a perfect control of changing environment, precision optoelectronics, 3D algorithms.
We re-worked the presentation about Ubiq’window, today’s only real mass production tool for touchless interactivity.
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